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Anti-King

Anti-King Sudoku adds a chess rule to classic Sudoku: two cells that touch, even diagonally, can’t hold the same digit. A chess king moves one cell in any direction, so every digit is fenced off from all eight cells around it.

The rules

  1. Fill the grid so every row, column and 3×3 box holds 1 to 9.
  2. Cells that touch, including diagonally, can’t hold the same number.

An example puzzle

56954285872143496289

An Easy Anti-King puzzle with 20 starting digits. It has one solution.

Solving tips

  • Rows and columns already stop equal digits touching side by side. The new part is the diagonals, so focus on the four diagonal neighbours of each digit.
  • Two cells that touch diagonally inside one box were already in the same box, so the new rule matters most for cells in different boxes that touch across a box edge.
  • Mark a placed digit’s diagonal neighbours in your notes as soon as you place it.
  • Hidden singles work the same way, with the diagonal neighbours added.

What changes from classic Sudoku

The extra rule is short but effective. Even a puzzle with few starting digits gets steady progress from the diagonal eliminations.

Play Anti-King

More ways to play

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